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<h1>Io Reference</h1>
<br><br><br>
<br><br><br>
<a class='column' href='../../index.html'>UserInterface</a>
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<a class='column' href='../index.html'>Clutter</a>
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<b>ClutterActor</b>
<br><br><br>
<br><br><br>
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<td>For more detailed docs see <a href="http://clutter-project.org/docs/clutter/stable/ClutterActor.html">Clutter documentation</a>.
</td></tr>
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<tr><td colspan=3>&nbsp;</td></tr>
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<br><br>
<a name="ClutterActor-allocate"></a><b>
allocate(clutterActorBox, absoluteOriginChanged)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-allocateAvailableSize"></a><b>
allocateAvailableSize(x, y, width, height, originChanged)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-allocateprefferedSize"></a><b>
allocateprefferedSize(originChanged)
</b>
<p>
<div class=slotDescription>
If <code>originChanged</code> is <code>true</code>,
<code>CLUTTER_ABSOLUTE_ORIGIN_CHANGED</code> flag will be used.
</div>
<a name="ClutterActor-allocationBox"></a><b>
allocationBox
</b>
<p>
<div class=slotDescription>
Return new x.
</div>
<a name="ClutterActor-allocationGeometry"></a><b>
allocationGeometry
</b>
<p>
<div class=slotDescription>
Returns an Object with slots <code>x</code>, <code>y</code>, <code>width</code>, <code>height</code>.
</div>
<a name="ClutterActor-allocationVertices"></a><b>
allocationVertices([ancestorActor])
</b>
<p>
<div class=slotDescription>
Returns [[List]] with four x objects.
</div>
<a name="ClutterActor-clip"></a><b>
clip
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>xOff</code>, <code>yOff</code>, <code>width</code> and <code>height</code> set.
</div>
<a name="ClutterActor-destroy"></a><b>
destroy
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-event"></a><b>
event(clutterEvent, capture)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-fixedPosition"></a><b>
fixedPosition
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-geometry"></a><b>
geometry
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>x</code>, <code>y</code>, <code>width</code>, <code>height</code>.
</div>
<a name="ClutterActor-gid"></a><b>
gid
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-hasClip"></a><b>
hasClip
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-height"></a><b>
height
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-hide"></a><b>
hide
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-hideAll"></a><b>
hideAll
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-isMapped"></a><b>
isMapped
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-isReactive"></a><b>
isReactive
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-isRealized"></a><b>
isRealized
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-isRotated"></a><b>
isRotated
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-isVisible"></a><b>
isVisible
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-lower"></a><b>
lower
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-lowerToBottom"></a><b>
lowerToBottom
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-map"></a><b>
map
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-moveBy"></a><b>
moveBy(dx, dy)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-name"></a><b>
name
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-opacity"></a><b>
opacity
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-paint"></a><b>
paint
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-parent"></a><b>
parent
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-position"></a><b>
position
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>x</code> and <code>y</code> set.
</div>
<a name="ClutterActor-preferredHeight"></a><b>
preferredHeight
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>minHeight</code> and <code>naturalHeight</code> set.
</div>
<a name="ClutterActor-preferredSize"></a><b>
preferredSize
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>minWidth</code>, <code>minHeight</code>, <code>naturalHeight</code> and <code>naturalWidth</code>.
</div>
<a name="ClutterActor-preferredWidth"></a><b>
preferredWidth
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>minWidth</code> and <code>naturalWidth</code> set.
</div>
<a name="ClutterActor-queueRedraw"></a><b>
queueRedraw
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-queueRelayout"></a><b>
queueRelayout
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-raise"></a><b>
raise
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-raiseToTop"></a><b>
raiseToTop
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-realize"></a><b>
realize
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-removeClip"></a><b>
removeClip
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-reparent"></a><b>
reparent
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-rotation"></a><b>
rotation
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>x</code>, <code>y</code>, <code>z</code> and <code>angle</code> set.
</div>
<a name="ClutterActor-setClip"></a><b>
setClip(xOff, yOff, width, height)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setFixedPosition"></a><b>
setFixedPosition(state)
</b>
<p>
<div class=slotDescription>
<code>state</code> can be <code>true</code> or <code>false</code>.
</div>
<a name="ClutterActor-setGeometry"></a><b>
setGeometry(x, y, width, height)
</b>
<p>
<div class=slotDescription>
Sets actor's geometry.
</div>
<a name="ClutterActor-setHeight"></a><b>
setHeight(height)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setName"></a><b>
setName
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setOpacity"></a><b>
setOpacity(opacity)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setParent"></a><b>
setParent(parentActor)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setPosition"></a><b>
setPosition(x, y)
</b>
<p>
<div class=slotDescription>
Sets actor's position.
</div>
<a name="ClutterActor-setRotation"></a><b>
setRotation(axis, angle, x, y, z)
</b>
<p>
<div class=slotDescription>
Sets actor's rotation. Use <code>Clutter AXIS X/Y/Z</code> for first argument.
</div>
<a name="ClutterActor-setSize"></a><b>
setSize(width, height)
</b>
<p>
<div class=slotDescription>
Sets actor's size.
</div>
<a name="ClutterActor-setWidth"></a><b>
setWidth(width)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setX"></a><b>
setX(xCoord)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setY"></a><b>
setY(yCoord)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-setZRotationFromGravity"></a><b>
setZRotationFromGravity(angle, gravity)
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-shouldPickPaint"></a><b>
shouldPickPaint
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-show"></a><b>
show
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-showAll"></a><b>
showAll
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-size"></a><b>
size
</b>
<p>
<div class=slotDescription>
Returns an [[Object]] with slots <code>width</code> and <code>height</code> set.
</div>
<a name="ClutterActor-stage"></a><b>
stage
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-unmap"></a><b>
unmap
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-unparent"></a><b>
unparent
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-unrealize"></a><b>
unrealize
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-width"></a><b>
width
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-x"></a><b>
x
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-y"></a><b>
y
</b>
<p>
<div class=slotDescription>

</div>
<a name="ClutterActor-zRotationGravity"></a><b>
zRotationGravity
</b>
<p>
<div class=slotDescription>
Returns an object from [[Clutter GRAVITY]].
</div>
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